github的一些开源项目
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  1. <html>
  2. <head>
  3. <title>pcre2_maketables specification</title>
  4. </head>
  5. <body bgcolor="#FFFFFF" text="#00005A" link="#0066FF" alink="#3399FF" vlink="#2222BB">
  6. <h1>pcre2_maketables man page</h1>
  7. <p>
  8. Return to the <a href="index.html">PCRE2 index page</a>.
  9. </p>
  10. <p>
  11. This page is part of the PCRE2 HTML documentation. It was generated
  12. automatically from the original man page. If there is any nonsense in it,
  13. please consult the man page, in case the conversion went wrong.
  14. <br>
  15. <br><b>
  16. SYNOPSIS
  17. </b><br>
  18. <P>
  19. <b>#include &#60;pcre2.h&#62;</b>
  20. </P>
  21. <P>
  22. <b>const uint8_t *pcre2_maketables(pcre2_general_context *<i>gcontext</i>);</b>
  23. </P>
  24. <br><b>
  25. DESCRIPTION
  26. </b><br>
  27. <P>
  28. This function builds a set of character tables for character code points that
  29. are less than 256. These can be passed to <b>pcre2_compile()</b> in a compile
  30. context in order to override the internal, built-in tables (which were either
  31. defaulted or made by <b>pcre2_maketables()</b> when PCRE2 was compiled). See the
  32. <a href="pcre2_set_character_tables.html"><b>pcre2_set_character_tables()</b></a>
  33. page. You might want to do this if you are using a non-standard locale.
  34. </P>
  35. <P>
  36. If the argument is NULL, <b>malloc()</b> is used to get memory for the tables.
  37. Otherwise it must point to a general context, which can supply pointers to a
  38. custom memory manager. The function yields a pointer to the tables.
  39. </P>
  40. <P>
  41. There is a complete description of the PCRE2 native API in the
  42. <a href="pcre2api.html"><b>pcre2api</b></a>
  43. page and a description of the POSIX API in the
  44. <a href="pcre2posix.html"><b>pcre2posix</b></a>
  45. page.
  46. <p>
  47. Return to the <a href="index.html">PCRE2 index page</a>.
  48. </p>